As posted several weeks ago, something our local group of guys in Central Illinois does is to play quite a few randomly generated scenarios. In a very old issue of "The Zouave" magazine, I had come across similar tables for "Stars and Bars", so I just tweaked a few things here and there adapted it for FNF. I do not claim these tables are historically accurate but they do provide for a somewhat balenced game with a good historical feel. For what it's worth.
All dice rolls are done using 10-sided dice. Usually roll two together to gain results.
|Eastern Theater||Western Theater|
|Union 1861-63||Union 1864-5||Conf. 1861-3||Conf. 1863-5|
|4 Brigades||3 Brigades||2 Brigades|
|5 Stands||6 Stands||7 Stands||8 Stands||9 Stands|
|Conf. Western 1861-62||1-10||11-70||71-100|
|Conf. Western 1863||1-20||21-85||86-100|
|Conf. Western 1864-65||1-20||21-80||81-100|
|Conf. Eastern 1861-62||1-19||20-76||77-100|
|Conf. Eastern 1863||1-24||25-90||91-100|
|Conf. Eastern 1864-65||1-20||21-90||91-100|
|3 Batteries||2 Batteries||1 Battery|
As mentioned in an earlier post, we have each player roll for his own division or corps as he arrives. The guys really seem to enjoy constructing their own units. It also saves time for the guy hosting the game. Under the Exceptional Commander Table you can use that for both division and brigade level. If you think the units should have more stands, simply change the count. We continue to do a certain amount of adjusting ourselves. The important thing is to have fun. If you have any questions, you know where to find me.
Thomas Wirsing (firstname.lastname@example.org)