From trochim@rintintin.Colorado.EDU Thu May 15 11:45:29 1997 I guess I can send you this one as well :) Below is what the combat modifiers should look like from what I can gather from talking to Phil and from Q&A. Its the combat modiers from the combat chart I sent you, but I made a text file for those who can't get PS files. Also it might be helpful for some to look at. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Combat Values 3 2 1 0 Range 2 3 5 7 Base Values ======================== -- -- -- -- Short Burst +1 +1 +2 +2 Medium Burst +2 +2 +3 +4 Long Burst +1 +1 +2 +3 Stability A -- -- +1 +2 Stability B -1 -- -- +1 Stability C +2 +2 +3 -- Target Stalled -3 -2 -1 -- Attackers Speed 3 or 4 -1 -1 -1 -1 Attacker has single gun -2 -1 -1 -- Flexible Gunnery (Obs.) -3 -2 -1 -- Firing with deflection -- +1 +1 +2 Fired at target last turn +1 +1 +2 +2 Tailing Target -- +1 +1 +1 Target at Lower Altitude -4 -3 -2 -1 Target at Different Altitude