The following is another Fire and Fury scenario, presented for your entertainment. This scenario has received precisely one playtest (on Friday evening). The Confederates clinched a marginal victory after driving a number of the Union brigades into the swamp.
Alan Saunders
A Scenario For Fire & Fury
Union Forces Army of Georgia (Left Wing) XIV Army Corps Davis 1 Ldr First Division Carlin 1 Ldr Hobart 7/5/4 Inf Buell 8/6/4 Inf Miles 4/3/2 Inf Second Division Morgan 1 Ldr Vandever 10/8/5 Inf Mitchell 7/5/4 Inf Fearing 7/5/4 Inf Corps Artillery 2 Artillery XX Army Corps Williams 1 Ldr First Division Jackson 1 Ldr Selfridge 5/4/3 Inf Hawley 8/6/4 Inf Robinson 10/8/5 Inf Second Division Ward 1 Ldr Case 9/7/5 Inf Dustin 8/6/4 Inf Cogswell 6/5/3 Inf Corps Artillery 2 Artillery ------------------------------------- Confederate Forces Hardee's Corps Hardee 1 Ldr (E) McLaw's Division Walthall 1 Ldr Blanchard 3/-/2 Inf Kennedy 7/5/4 Inf Harrison 5/4/3 Inf Fiser 4/3/2 Inf Artillery 1 Artillery Taliaferro's Division Anderson 1 Ldr Elliot 8/6/4 Inf W. Butler 4/3/2 Inf Artillery 1 Artillery Cheatham's Division Bate 5/4/3 Inf Lee's Corps D.H. Hill 1 Ldr (E) Stevenson's Division Stevenson 1 Ldr Henderson 4/3/2 Inf Pettus 4/3/2 Inf Coltart's Division Coltart 1 Ldr Sharp 4/3/2 Inf Brantly 4/3/2 Inf Department of North Carolina Hoke's Division Hoke 1 Ldr Clingman 3/-/2 Inf Colquitt 6/5/3 Inf Hagood 6/5/3 Inf Kirkland 7/5/4 Inf Baker 6/5/4 Inf Artillery 1 Artillery Unattached Troops Cavalry Hampton 1 Ldr (E) M.C. Butler 4/3/2 Cav Artillery 1 Horse Artillery Loring's Division Loring 2/-/- Inf
In addition, no element of Hampton's division may voluntarily move more than 16- from the North East edge.
The entrenching marker is removed if the brigade is engaged in charge combat, moves or becomes disordered. It is also removed if the unit fires, unless the works have also been placed in which case the unit may fire without restriction. Whilst the marker is in place the brigade suffers a -1 on all maneuver rolls, reflecting a reluctance to leave works once it has started to dig-in.
Note that since terrain effects are not cumulative there is no point in a unit entrenching if it is in woods.
The following units are deployed at the start of the game:
DAVIS, CARLIN, Hobart, Buell, Miles, MORGAN, Vandever, Mitchell, Fearing, 1 Artillery (Davis), Robinson
The artillery battery is deployed unlimbered 8- South West of objective +X1+.
Vandever, Mitchell, Fearing and Miles are deployed in supported line facing North East in the area marked Z-Z on the map
Robinson is deployed in line facing North East 24- from the North East edge and 16- from the North West edge.
Hobart is deployed in line 12- from the North West edge and 6- to the rear of Robinson. Buell is deployed 4- directly to the rear of Hobart.
All leaders are deployed attached to or within 2- of any unit in their command.
Confederate
HOKE, Colquitt, Clingman, Hagood, Kirkland, Baker, D.H.HILL, STEVENSON, Henderson, Pettus, COLTART, Sharp, Brantly, Bate, HAMPTON, M.C.Butler, Loring, 1 Artillery (Hoke), 1 Horse Artillery (Hampton)
Colquitt and Kirkland deploy in line facing South West behind the works marked on the map. Clingman and Hagood are deployed supporting them in line. 1 Artillery (Hoke) is attached to either front line brigade.
Bate is deployed in line to the left of Hoke+s Division facing West.
M.C. Butler is deployed mounted and in line facing South West 6- behind the works.
Baker is deployed in supported line facing South in the area marked W-W. The horse artillery is deployed just to the right of this brigade. Loring is deployed in line to Baker+s left.
The four brigades of Lee+s Corps are deployed on the edge of the woods in any order in line facing South within the area marked Y-Y on the map.
All artillery is deployed unlimbered. All leaders are placed attached to or within 2- of any unit in their command.
At the start of each Union turn the player rolls a dice and keeps a running total of the scores. Reinforcing units enter when the accumulated total exceeds their activation level. The activation level of each reinforcement is:
| WILLIAMS, JACKSON | 10 |
| Selfridge, Hawley | 10 |
| 1 Artillery (Davis) | 15 |
| WARD | 20 |
| Case, Dustin | 20 |
| Cogswell | 25 |
| 2 Artillery (Williams) | 30 |
| All Union troops dice for their point of entry: | |
| 1-5 | Point C |
| 6-0 | Point D |
All Union troops enter in march column. They may opt to remain off table on the turn of entry and enter the table in any formation within 6- of the entry point. No brigade can initiate charge combat on the turn of entry unless the target is within 6- of the entry point.
Confederate
Confederate reinforcements appear according to the following schedule:
| 1400 | HARDEE, WALTHALL, Blanchard, Kennedy (A) |
| ANDERSON, Elliot, W. Butler, 1 Artillery (Anderson) (B) | |
| 1430 | Harrison, Fiser, 1 Artillery (Walthall) (A) |
All Confederate troops arriving at Point A enter in march column. They may opt to remain off table on the turn of entry and enter the table in any formation within 6- of the entry point. Those troops arriving a Point B may enter in any formation. No brigade can initiate charge combat on the turn of entry unless the target is within 6- of the entry point.
Options
Two options are provided for this scenario. The first assumes that Hardee was delayed but that Bragg did not request one of his divisions for support. The second assumes that Hardee did not get lost and arrived on time. Both options only affect the Confederate set-up and reinforcement schedule.
Option 1
All of the Confederate reinforcements arrive at Point B according to the following schedule:
| 1400 | ANDERSON, Elliot, W. Butler, 1 Artillery (Anderson) |
| 1430 | HARDEE, WALTHALL, Blanchard, Kennedy |
| 1500 | Harrison, Fiser, 1 Artillery (Walthall) (A) |
In this option. objective X2 is worth 8 points to the side that controls it.
Option 2
The brigades of Baker and Loring are now deployed anywhere within 8- of the North East edge in any formation. The horse artillery battery of the cavalry division is deployed anywhere within 12- of this edge. Lee+s Corps is no longer deployed between Y-Y. The Confederate player has three groups of troops which can be deployed according to the following rules. One group must be deployed at W-W. One group must be deployed at Y-Y. The final group enters at Point B on the 1400 Confederate turn. The group deployed at Y-Y receives the suprise bonus described in the special rules.
The three groups are:
Lee's Corps, Anderson's Division, Walthall's Division.
When playing this option objective X2 is worth 10 points to the controlling side.
<----12"---->
C South West Edge
+-----------+-----------+-----------+-----------+
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+-----------+-----------+-----------+-----------+
North East Edge
* = Woods S = Swamp
M = Marshy Ground O = Road
r = Stream X1, X2 = Objectives
w = Fieldworks Z = Union deployment
W = Confederate deployment Y = Confederate deployment
End of Scenario